Download it here: https://drive.google.com/file/d/0B3aCeQzMoWz-ei02X1RBOFBCbFk/view?usp=sharing
From the day H&M was formed we have strived for innovation. When Gravedigger contacted us about a partnership we couldn't say no. Together we made Bug Stomping Simulator 2015.
We started by assigning roles. Hannah, H&M's lead programmer was obviously the coder. Max, H&M's designer and coder was of course the Master. Then there was Connor, Gravedigger's CEO and founder. He was the designer and complainer,
Then we each headed out to complete our tasks. Hannah coded and coded for days. Max controlled the people and made sure everyone was doing something. He also helped where help was needed. Connor complained and found one picture, and coded one thing. Together we made the best mobile game since Angry Birds.
A screenshot of the code for BSS 2015 in MIT App Inventor |
The backlog for our app |
The burnout chart showing our progress during production |